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Amazon Fall 2023 Launch Event: All the Biggest Announcements and Launches

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Amazon Fall 2023 Launch Event: All the Biggest Announcements and Launches

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Amazon is supercharging its devices and services with generative AI. At its September hardware launch event, the world’s largest online retailer announced new Echo and Fire TV devices, revealed how Alexa is getting generative AI, and a number of interesting ways Amazon is bringing the power of LLMMs to offer real-world solutions to its customers. With generative AI, Alexa is set to become a more powerful and ‘conversational’ virtual assistant. Customers will be able to join a preview to test these new generative AI features which will work with all existing Echo devices in the market. 

Here’s a roundup of all the major announcements Amazon made at its fall hardware launch event on Wednesday: 

All-new Echo Show 8 smart display launched

Amazon kicked off its fall event by announcing the all-new Echo Show 8. The new smart display features spatial audio support and smart home hub functionality. Echo Show 8 can also ‘sense’ acoustics in a room, and adjust the sound output accordingly. It features a new proximity sensor, a front-facing camera at the top with a physical switch to turn off its microphone. The all-new Echo Show 8 is available for pre-orders in the US starting today, priced at $149. 

Amazon Alexa gets generative AI capabilities 

Amazon Alexa is finally getting generative AI. The company’s generative AI models will be available across all Echo-enabled devices, including the first-generation Echo smart speakers. Amazon says its generative AI model is designed and optimised for voice, and focuses on offering real-time information besides letting consumers control their smart home products more efficiently. 

Alexa’s generative AI model will offer a much deeper conversational experience. Amazon will open up its API to allow third-party developers to add their own LLMs to Alexa. The AI model will enable Alexa to offer personal reminders based on user interactions. For example, Alexa will be able to recommend recipes based on your grocery purchases. 

Screenshot 2023 09 20 at 90730 PM fire tv

Amazon’s outgoing SVP of devices and services division, Dave Lim said that Alexa will now be able to understand conversations and reply back with proper context. Alexa will also be able to respond to multiple requests from one command. 

Customers in the United States will get access to these new generative AI features on Alexa via a free preview soon. Amazon hasn’t announced when Echo users in other countries will be able to access these features. 

New Fire TV Stick models, Fire TV Soundbar launched

Screenshot 2023 09 20 at 92220 PM fire

Amazon also announced the launch of its next-generation Fire TV Stick 4K, Fire TV Stick 4K Max, and a new Fire TV Soundbar. The new Fire TV Stick models are powered by upgraded processors, and promise faster performance compared to previous generation models. Fire TV Stick 4K comes with support for Dolby Vision, Wi-Fi 6, HDR10 and HDR 10 Plus. Fire TV Stick 4K Max, which is just $10 more expensive than the standard 4K stick, offers twice the amount of storage (16GB) and Wi-Fi 6E support. 

Fire TV Stick 4K Max is Amazon’s first streaming media player to support the Fire TV Ambient Experience. The feature was earlier limited to customers using Fire TV Omni QLED series TV models. Fire TV Stick 4K is priced at $49.99 and Fire TV Stick 4K Max ($59.99). 

Fire TV Soundbar launched

Amazon also announced its new Fire TV Soundbar alongside new Fire TV updates. The new model comes in a compact 24-inch design, and is compatible with all existing Fire TV devices. It also supports Bluetooth connectivity, allowing customers to pair their devices when they’re not streaming content on the TV. The new Fire TV Soundbar is priced at $119.99 in the US. 

An upgraded Fire TV experience powered by generative AI

Just like Alexa, Fire TV is also getting generative AI. The new Fire TV experience promises to improve search and recommendations by combining Fire TV’s extensive library with generative AI. Amazon says the new Fire TV experience will make it easier for customers to discover new content in a more conversational way. Customers will be able to ask Alexa to find content based on specific keywords such as actors, specific scenes, genres, etc. 

All-new Amazon Echo Frames launched

At its fall event, Amazon announced a new version of its Echo Frames audio glasses. The next-generation Echo Frames now offer up to six hours of battery life. Amazon says you can now pair and switch frames between two devices. Priced starting at $269.99, Amazon’s new Echo Frames audio glass come in five new styles, including prescription-ready and blue light lens. 

The new Echo Frames promise a much better audio quality with the new custom-built speakers that can deliver more bass while minimizing outside noise compared to their predecessors. The glasses look much more natural, and are designed to offer a complete hands-free experience. 

Amazon Echo Hub smart home control panel announced

Amazon launched its all-new Echo Hub at its fall devices event today. The Echo Hub is the company’s first smart home controller that looks more like a simple touchscreen tablet than a smart display. It can be used to control your smart home experiences. The 8-inch tablet-like device runs the same operating system as the new Echo Show 5. However, it doesn’t come with a camera. 

Echo Hub offers a customisable smart home dashboard that lets customers manage their smart home devices using a simple-to-use interface. Echo Hub uses infrared to detect when a customer is nearby, and automatically switches to the Home Screen. When the user is away, it can switch back to a default setting such as a clock. Echo Hub is priced at $179.99 in the US. 

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iPhone 15 Series, iPhone 14, Apple Watch Series 9 Available With Up to Rs. 6,000 Bank Discount: Details

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iPhone 15 Series, iPhone 14, Apple Watch Series 9 Available With Up to Rs. 6,000 Bank Discount: Details

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iPhone 15 series pre-orders began last week followed by the launch at the Apple Wanderlust event on September 12. If you’ve been wanting to buy one of the latest iPhone models but have been put off by the high prices, there’s some good news for you. The Cupertino-based company is providing a bank-based instant discount offer for the latest iPhone 15, iPhone 15 Plus, iPhone 15 Pro, iPhone 15 Pro Max, and iPhone 14 series in the country. The same offer is also applicable on the iPhone 13, Apple Watch Series 9, Apple Watch Ultra 2, and the Apple Watch SE.

Apple is offering up to Rs. 6,000 instant discount for customers purchasing the latest iPhone models using HDFC credit cards and EMI transactions. An instant saving of Rs. 6,000 can be availed on the iPhone 15 Pro and iPhone 15 Pro Max models, while the regular iPhone 15 and iPhone 15 Plus get a Rs. 5,000 discount. Last year’s iPhone 14 models will get a Rs. 4,000 discount while the iPhone 13 models will get a Rs. 3,000 discount.

With this offer, the iPhone 15 can be grabbed for Rs. 74,900, down from the original price of Rs. 79,900. Similarly, the iPhone 15 Plus will cost Rs. 84,900, instead of the actual price tag of Rs. 89,900. The base variant of the iPhone 15 Pro will be available at a starting price tag of Rs. 1,28,900 to HDFC bank customers, instead of the original launch price of Rs. 1,34,900. The iPhone 15 Pro Max, can be purchased for Rs. 1,53,900, down from the original price of Rs.1,59,900.

The iPhone 14 can be purchased for Rs. 65,900 instead of Rs. 69,900, while the iPhone 14 Plus can be grabbed for Rs. 75,900 instead of Rs. 79,900. Additionally, with the HDFC bank deal, the iPhone 13 and iPhone SE can be shopped for Rs. 56,900 (MRP: 59,900) and Rs. 47,990 (MRP: 49,900), respectively.

Meanwhile, the offer also brings down the price of the Apple Watch Series 9 to Rs. 39,400 from the original rate of Rs. 41,900. The Watch Ultra 2 costs Rs. 86,900, instead of Rs. 89,900. And finally, the 2nd Gen Apple Watch SE can be purchased with a Rs. 1,500 discount that will bring the price down to Rs. 28,400 from Rs. 29,900.

The payment-based discount is available to customers shopping with eligible HDFC Bank cards. These are valid to customers purchasing the devices from the Apple India website, Apple Saket in Delhi and Apple BKC in Mumbai.

Apple unveiled the iPhone 15 series on September 12 during its ‘Wonderlust’ event. The latest handsets come with a USB Type-C port and have a titanium build. The iPhone 15 models are powered by the A16 Bionic chip, whereas the iPhone 15 Pro and iPhone 15 Pro are equipped with the A17 Pro chip. All four models are up for pre-bookings now and they will go on sale in India from Friday, September 22.


Apple unveiled its first mixed reality headset, the Apple Vision Pro, at its annual developer conference, along with new Mac models and upcoming software updates. We discuss all the most important announcements made by the company at WWDC 2023 on Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts.
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iPhone 16 Pro Expected to Feature Apple’s ‘Tetraprism’ Zoom Lens from iPhone 15 Pro Max: Ming-Chi Kuo

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iPhone 16 Pro Expected to Feature Apple’s ‘Tetraprism’ Zoom Lens from iPhone 15 Pro Max: Ming-Chi Kuo

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iPhone 16 Pro could be equipped with an important camera upgrade that was only reserved for Apple’s top-of-the-line model this year, according to TF Securities International analyst Ming-Chi Kuo. While Apple equipped the iPhone 15 Pro Max with an improved periscope telephoto lens with 5x optical zoom support, the smaller Pro model features a standard zoom lens with 3x optical zoom that is similar to its predecessor. The analyst previously claimed that the iPhone 15 Pro Max is facing production challenges amid ‘robust demand’.

Kuo predicts in a new Medium blog post that the purported iPhone 16 Pro and iPhone 16 Pro Max are expected to be equipped with Apple’s new “tetraprism” telephoto zoom lens, unlike the iPhone 15 lineup, which only offers one model — the iPhone 15 Pro Max — with the upgraded telephoto lens that offers up to 5x optical zoom and a focal length of 120mm. 

During the company’s ‘Wonderlust’ launch event on September 12, Apple stated that the 120mm tetraprism lens design would reflect light rays four times inside a glass structure created inside the body of the iPhone 15 Pro Max. Apple managed to create the longer focal length by bringing enough separation between the camera’s sensor and the lens and allowing the light to travel for longer before it is captured.

However, it is worth noting that Apple is also reportedly planning to replace its “Pro Max” model with a new “Ultra” model, which suggests that the improved telephoto camera could be a hardware feature limited to the top-of-the-line model in order to differentiate between the Pro and Pro Max/ Ultra model. This year, Apple increased the price of the iPhone 15 Pro Max by $100 (roughly Rs. 8,300) compared to its predecessor.   

Given Apple’s efforts at maintaining secrecy surrounding the development of its products, it could be a while before we learn more about the details of the camera specifications of the iPhone 16 Pro or iPhone 16 Pro Max. Apple only confirms specifications of its upcoming products at its launch events and the successors to the iPhone 15 series aren’t expected to arrive for another year.

Kuo recently stated that the iPhone 15 Pro Max was facing production challenges amid “robust demand” for Apple’s most expensive smartphone. In his latest Medium post, Kuo states that the “most significant supply bottleneck” for the flagship phone is the tetraprism compact camera module (CCM). According to Kuo, the company raised its specifications to address CCM yield issues. iPhone 15 Pro Max deliveries in the US and other regions have been pushed to November, thanks to increased demand for Apple’s high-end smartphone.


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iPhone 15 Pro Max Faces Production Challenges Amid ‘Robust Demand’ and Shipping Delays: Ming-Chi Kuo

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iPhone 15 Pro Max Faces Production Challenges Amid ‘Robust Demand’ and Shipping Delays: Ming-Chi Kuo

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iPhone 15 Pro Max — Apple’s top-of-the-line model launched at its ‘Wonderlust’ event last week — is seeing robust demand after preorders for the handset opened on September 15, according to TF International Securities analyst Ming-Chi Kuo. This year, the Pro Max model features a more advanced telephoto camera with improved optical zoom support. However, the analyst states that iPhone 15 Pro Max production challenges are “more pronounced” compared to other models, even as the deliveries for the top-of-the-line model have been delayed to November in some regions.

Kuo states in a Medium post that the demand for the new iPhone 15 Pro Max is “robust” and higher than the iPhone 14 Pro Max that was launched by the company last year. Unlike its larger sibling, the iPhone 15 Pro model demand is weaker than its predecessor and the analyst suggests that this is because more customers are interested in the iPhone 15 Pro Max this year.

Unlike the iPhone 15 Pro, the Cupertino company’s regular iPhone 15 and iPhone 15 Plus models are seeing demand that is “roughly on par” with the handsets launched by Apple last year, according to Kuo. This year, Apple introduced some notable changes to the iPhone 15 and iPhone 15 Plus models, including the company’s Dynamic Island and a 48-megapixel primary camera that arrived with the iPhone 14 Pro models last year.

While the demand for Apple’s iPhone models typically causes some delay in deliveries every year, the analyst points out that the iPhone 15 Pro Max is facing lengthy delays this year. In some regions, including the US, the top-of-the-line model is expected to be delivered to some customers in November.

Kuo claims that the iPhone 15 Pro Max — which entered mass production later than the company’s other smartphones — is facing “more pronounced” production challenges compared to other models. Apple unveiled the iPhone 15 series of smartphones at its ‘Wonderlust’ launch event on September 12, and preorders for all four models began three days later. The handsets will go on sale in India and in global markets on September 22.


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Sony Xperia 1 VI Expected Launch Timeline Hinted; Could Debut Early Next Year

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Sony Xperia 1 VI Expected Launch Timeline Hinted; Could Debut Early Next Year

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Sony Xperia 1 VI is reportedly in the works. The company’s next “One” series smartphone is likely to make its debut early next year. While the company is yet to reveal details of its upcoming phone, the handset’s few specifications and launch timeline have been tipped online. The phone is expected to arrive as the successor to Sony Xperia 1 V which was launched by the company this year in May. Sony Xperia 1 V sports a 6.5-inch OLED display with support for 21:9 CinemaWide 4K HDR and 120Hz refresh rate.

In a recent Reddit post, a user has hinted that the Japanese phone maker could launch its next One smartphone early next year at MWC 2024. The smartphone is said to compete with the Samsung Galaxy S24 series and Xiaomi 14 Pro. Additionally, the post also suggests that the purported handset could come equipped with a new larger telephoto sensor offering a 6x zoom camera. It is also likely to feature Sony’s Clear Image Zoom capabilities.

Furthermore, the rumoured Sony Xperia 1 VI is leaked to come in sustainable packaging which could use recycled materials. However, Sony has not revealed anything regarding the upcoming smartphone.

Sony Xperia 1 VI will succeed the Xperia 1 V. The latter debuted with a 6.5-inch OLED display with support for 21:9 CinemaWide 4K HDR, 120Hz refresh rate, and 240Hz touch sampling rate. The phone comes equipped with a Snapdragon 8 Gen 2 SoC under the hood. The handset packs 12GB of RAM and 256GB of inbuilt storage.

For optics, the Sony Xperia 1 V ships with a triple rear camera setup headlined by a 52- 52-megapixel main camera with a 1/1.3.5” sensor with f/1.9 aperture, and Hybrid OIS/EIS support. There’s also a 12-megapixel ultra wide-angle camera with f/2.2 aperture and a 12-megapixel telephoto sensor with 3.5-5x optical zoom and 15.6X hybrid zoom. On the front, the phone houses a 12-megapixel selfie camera. It is backed by a 5,000mAh battery with 30W (USB PD) fast charging. 


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iPhone 15 Pro Max Delivery Shifted to November for Select Countries: Here’s Why



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Apple to Update Software on iPhone 12s in France to Settle Radiation Dispute

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Apple to Update Software on iPhone 12s in France to Settle Radiation Dispute

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Apple pledged on Friday to update software on iPhone 12s in France to settle a dispute over radiation levels, but concerns in other European countries signalled it may have to take similar action elsewhere. 

France this week suspended sales of iPhone 12 handsets after tests which it said found breaches of radiation exposure limits.

Apple contested the findings, saying the iPhone 12 was certified by multiple international bodies as compliant with global standards, but said on Friday it would issue a software update to accommodate the testing methods used in France. 

Researchers have conducted a vast number of studies over the last two decades to assess the health risks of mobile phones. According to the World Health Organisation, no adverse health effects have been established as being caused by them. 

But the radiation warning in France, based on results of tests that differ from those carried out in other countries, has prompted concerns across Europe. 

Belgium’s state secretary for digitalisation said he had asked Apple to upgrade the iPhone 12 software across EU countries, even though he said that based on the Belgian regulator’s own preliminary review the handset presents no danger to users. 

Germany said it was in touch with French authorities to find a European Union-wide solution, while Italy was set to ask Apple to upgrade the software on iPhone 12s there, according to a government source in Rome.

However, any request to Apple or separate decisions by Italian authorities will only come after the end of the French investigation, a second Italian government source said.

The Dutch Authority for Digital Infrastructure said it was also conducting its own investigation, due in two weeks, and was in contact with Apple as well as German and French authorities. The agency said it had received calls from concerned consumers. 

The French government welcomed Apple’s software update, saying it would be swiftly tested and should allow for sales of the relatively old iPhone 12 model, launched in 2020, to resume.

“We will issue a software update for users in France to accommodate the protocol used by French regulators. We look forward to iPhone 12 continuing to be available in France,” Apple said in a statement.

“This is related to a specific testing protocol used by French regulators and not a safety concern,” it said.

Apple routinely provides software updates for its phones and computers, mostly to fix a security issue. They can be focused on a particular model or a region, and sometimes Apple issues such updates several times in a month.

Limb tests

France’s Agence Nationale des Frequences (ANFR) said on Tuesday the iPhone 12’s Specific Absorption Rate (SAR) — a measure of the rate of radiofrequency energy absorbed by the body from a piece of equipment — was higher than legally allowed, which prompted the sale suspension.

A change in French regulations in 2020 allowed for testing SAR for limbs — holding a phone in hand — as well as for the head and body, used elsewhere. In the French limb SAR tests, which the iPhone 12 failed, it is measured at a distance of 0 mm compared with a distance of 5mm for body tests.

The Belgian minister for digitalisation, Mathieu Michel, said in a statement on Friday that while a review of the phone by the country’s IBPT regulator was still underway, the first results were “reassuring” and there was no need for a recall of the phone in Belgium.

Even so, he said he had contacted Apple and asked it to “review its software updates in an identical manner within the whole of Europe.”

Denmark too moved to reassure owners of the phone, saying its Safety Authority would not take action following France’s findings and that it was not concerned about radiation levels from using the iPhone 12.

“Based on the available information, the Danish Health Authority’s assessment is that you can continue to use your iPhone 12 without concern,” it said in an emailed statement.

Industry experts said there were no safety risks as regulatory limits, based on the risk of burns or heatstroke from the phone’s radiation, were set well below levels where scientists have found evidence of harm. 

“Ultimately I suspect the whole incident will be quickly forgotten,” said Ben Wood, chief analyst at CCS Insight, highlighting that the iPhone 12 is an old model.

Apple launched the iPhone 15 on Tuesday and the iPhone 12 is not available to buy from Apple directly. It can, however, be bought from third parties that have inventory or trade old phones. 

A bigger issue would have been a potential recall, which France had threatened if Apple had refused to do a software update.

Apple’s revenues totalled about $95 billion (nearly Rs. 7,89,600 crore) in Europe last year, making the region its second biggest behind the Americas. Some estimates say it sold more than 50 million iPhones last year in Europe.

The US company does not break out its sales by country or model.

© Thomson Reuters 2023


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OnePlus Bullets Wireless Z2 ANC Review: Staying Relevant

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OnePlus Bullets Wireless Z2 ANC Review: Staying Relevant

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True wireless earphones might be all the craze these days when it comes to personal audio, but the older neckband-style form factor remains popular even today. Among the most significant brands in this segment is undoubtedly OnePlus, with its iconic Bullets Wireless range of earphones having ruled the segment just when Bluetooth was reaching a point of affordability and practicality. Interestingly, OnePlus is still among the few major proponents of the neckband form factor, and recently launched the Bullets Wireless Z2 ANC in India.

Priced at Rs. 2,299, the OnePlus Bullets Wireless Z2 ANC is pretty much exactly what you expected when you read the name, featuring a classic and familiar design with the added convenience of active noise cancellation; this is a small step ahead of the OnePlus Bullets Wireless Z2. Is the addition of ANC enough to make this headset – and indeed the form factor itself – relevant once again? Or should you get true wireless earphones instead? Find out in this review.

OnePlus Bullets Wireless Z2 ANC design and features

As the name suggests, the OnePlus Bullets Wireless Z2 ANC is, at its core, the Bullets Wireless Z2, with the addition of active noise cancellation as a feature. The design of the neckband-style wireless headset is therefore unchanged for the large part, and indeed you’ll have a hard time telling this apart from the older OnePlus Bullets Wireless Z2 – if you get the black colour variant. Interestingly, the ANC variant also comes in a green colour option which isn’t available on the non-ANC variant.

Like most neckband wireless earphones you can buy today, the OnePlus Bullets Wireless Z2 ANC has a flexible neckband, short cables connecting to the earpieces, and controls on the neckband itself. Power is controlled by the magnetic switch on the earpieces; separating them turns the headset on, while linking them together turns it off. As before, this is prone to accidental switches, with the headset often turning on unexpectedly due to the ease of separating the earpieces.

The buttons on the neckband – all on the left module of the neckband – control volume, playback, switching between ANC and transparency modes, and switching between two paired devices quickly. The underside of the left module has the USB Type-C port for charging, while the right side is bare save for the OnePlus logo. Like its predecessor, the OnePlus Bullets Wireless Z2 ANC is IP55 rated for dust and water resistance.

As mentioned, the OnePlus Bullets Wireless Z2 ANC has just one big change in the feature set – the addition of active noise cancellation, claimed to offer up to 45dB of noise reduction. Other features that return include quick device switching between two paired source devices, automatic low-latency mode activation, and support for Google Fast Pair on compatible devices.

oneplus bullets wireless z2 anc review controls OnePlus

The OnePlus Bullets Wireless Z2 ANC has two somewhat customisable buttons, along with controls for volume

 

OnePlus Bullets Wireless Z2 ANC app and specifications

App support on neckband earphones is unusual but not unheard of, and the OnePlus Bullets Wireless Z2 ANC does come with this. The HeyMelody app on Android supports the headset, and if you’re using a compatible OnePlus or Oppo smartphone, these settings can be accessed through the system Bluetooth settings when the headset is paired and connected.

The actual set of controls and customisations is understandably basic, but covers the key functionality of the OnePlus Bullets Wireless Z2 ANC. You get the approximate battery level, the ability to switch between active noise cancellation and transparency modes, basic customisation of the two modifiable buttons, and equaliser settings. There are four equaliser presets for easy access, but advanced users do have the option to create custom equaliser modes as per their listening preferences.

There is expectedly not too much change in the key specifications on the OnePlus Bullets Wireless Z2 ANC; the headset comes with 12.4mm dynamic drivers, with a frequency response range of 20-20,000Hz and a sensitivity rating of 112dB. For connectivity, the headset uses Bluetooth 5.2 (an improvement over Bluetooth 5 on the non-ANC model), with support for the SBC and AAC Bluetooth codecs.

oneplus bullets wireless z2 anc review app OnePlus

On select OnePlus and Oppo phones, the app-based features are accessible through the system Bluetooth settings

 

OnePlus Bullets Wireless Z2 ANC performance and battery life

The similarities between the OnePlus Bullets Wireless Z2 ANC and its non-ANC predecessor don’t stop at the design and specifications – even the sound is pretty much the same. You get decidedly bass-heavy sonic tuning for the natural, flat equaliser setting, although customisable EQ means that you can change things up if you want.

For my review, I had the OnePlus Bullets Wireless Z2 ANC connected to a OnePlus 9 Pro and Apple iPhone 13 Pro. Considering that no advanced Bluetooth codecs are supported, the headset utilised the AAC codec on both smartphones, and I didn’t notice any difference in sound between the two source devices. App settings were only accessible on the OnePlus device, but that was about it when it came to differences between the two platforms.

oneplus bullets wireless z2 anc review logo2 OnePlus

In terms of design, the OnePlus Bullets Wireless Z2 ANC is quite similar to the older, non-ANC variant

 

As before, the OnePlus Bullets Wireless Z2 ANC is very loud, managing to reach volume levels that are far more than what most other neckband-style wireless headsets are capable of reaching. While you’re unlikely to actually push it to high levels for the sake of your own hearing, you’ll still be able to get to loud enough listening levels at even the 50 percent volume mark. You might need to push it to around the 70 percent mark in particularly loud environments, but anything beyond that is both unnecessary and unsafe.

Depending on the genres of music you typically listen to, the audibly aggressive bass can either be a good or bad thing. For example, Croatia Squad’s fast beats and rapid attack across most of their tracks sounded excellent, with the Bullets Wireless Z2 ANC replicating the sonic signature and massive subwoofer-style feel of an EDM concert with ease.

On the other hand, when listening to Dance The Night by Dua Lipa, the vocals and melody of the track seemed to be somewhat overpowered by the punchy bass. You can, of course, use the equaliser settings to tone things down a notch if you want, but there’s a certain level of intensity to the sonic signature of the OnePlus Bullets Wireless Z2 ANC that I found hard to switch away from – at least when listening to the right kind of music for the purpose. It would cause a bit of listening fatigue over time, but that was part of the fun for me, strangely enough.

Coming to the big change on the OnePlus Bullets Wireless Z2 ANC, the headset features active noise cancellation, which performs reasonable well for a headset priced at around Rs. 2,000. Most low-pitched ambient sounds, both indoors and outdoors, were suitably drowned out, leaving just a faint hum for some noises such as the whirring of a ceiling fan and occasionally being able to perceive the sound of a light breeze.

On the whole, it’s a usable level of ANC, which comes in handy when listening to music and on calls regardless of where you are. Transparency mode sounded a bit too artificial and over-amplified, and I usually avoided it. Call quality is decent for the most part as well.

oneplus bullets wireless z2 anc review earpieces OnePlus

Power is controlled through a magnetic switch, which often turns on the headset by accident

 

Battery life on the OnePlus Bullets Wireless Z2 ANC is impressive for a neckband-style wireless headset, particularly given that ANC has been added as a feature. I was able to use the earphones for around 18 hours on a single charge with ANC on and the volume at moderate levels. The 220mAh battery can be charged quickly, with fast charging ensuring that even a 15-minute charge is enough to top up the battery entirely; this is still something that the competition hasn’t been able to match up to OnePlus on.

Verdict

The neckband wireless earphones segment is a shade of what it once was, and is largely limited to the affordable space today. However, there are still worthwhile options to choose from, and you do get better performance in terms of good hardware and features, in exchange for letting go of the convenience of true wireless connectivity. The OnePlus Bullets Wireless Z2 ANC isn’t a radically different or revolutionary product in any way, but it does enough to remain relevant at its price.

The heavy bass is a hit-or-miss depending on the kind of music you listen to, and the magnetic power switch is very prone to accidentally being turned on, but the OnePlus Bullets Wireless Z2 ANC gets it right with just about everything else, including good active noise cancellation performance. You do also have the option to get the non-ANC variant for a bit less, but it’s worth spending a bit more and getting the ANC variant in my opinion.


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Apple Used India’s NavIC GPS System in iPhone 15 Models: MoS IT

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iPhone 15 Series, iPhone 14, Apple Watch Series 9 Available With Up to Rs. 6,000 Bank Discount: Details

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Apple has incorporated India’s Navigation with Indian Constellation (NavIC) GPS system in its iPhone 15 models, Union minister Rajeev Chandrasekhar said on Thursday. NavIC, which is powered by ISRO satellites, will be available along with other GPS systems of Galeilio and Glosnas in iPhone 15.

On September 12, Apple unveiled iPhone 15 Pro and iPhone 15 Pro Max models, and they will be available for purchase later this month.

“There are two big milestones that emerge from the Apple announcement of their newest Iphone 15. One is certainly a very satisfying announcement which is that on the very day a customer in New York, Tokyo or London gets in their hand on an iPhone 15, an Indian customer will also get the iPhone on the same day,” Chandrasekhar said.

The Minister of State (MoS) for Electronics and Information Technology also said that for the first time ever, iPhone 15 incorporates in its system design the availability of NavIC GPS system, along with other GPS of Galeilio and Glosnas.

“So for the first time ever, a global product like iPhone will have incorporated technology that is designed, delivered and powered by the Indian constellation of NavIC which is something that ISRO has built, designed and launched.

“It… shows the coming of age of Indian technology,” he said.

When asked if the government plans to introduce NavIC in other areas as well like automobiles, he replied in the affirmative.

“Yes! It is natural that NavIC tracker should be made mandatory for all automobiles. The next step will be that all automobiles will also use NavIC trackers. Like all iPhones have got NavIC, all automobiles will be powered by NavIC,” he said.


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Immortals of Aveum Review: Warlock Warfare

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Immortals of Aveum Review: Warlock Warfare

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About two weeks before the release of Immortals of Aveum, EA’s new first-person spell-shooter action title, Baldur’s Gate III released to rapturous acclaim. Larian Studios’ Dungeons & Dragons-based RPG – with its deeply rewarding quests, robust gameplay systems, and its evocative characters and storylines – became a global phenomenon, racking up over 800,000 concurrent players on steam. A strong contender for Game of the Year, Baldur’s Gate III offers meaningful choices, compelling narratives, and hundreds of hours of immersive experience in the Forgotten Realms.

Two weeks after Immortals released, Bethesda’s sprawling space-RPG, Starfield, landed with a promise of a thousand planets. The studio’s first new IP in 25 years, Starfield lets you fulfil your space fantasy, bringing endless exploration, tight gunplay, and spaceship building to the table. Fly anywhere, do anything; as studio director Todd Howard put it, it’s essentially Skyrim in space. Perhaps the biggest Xbox exclusive in a decade, Starfield – like Baldur’s Gate – demands hundreds of hours to savour all of its delights. It promises a stirring journey into mysteries of space and time, exploring themes of existence and being, and the profoundness of human endeavour — the quest to know more.

Between these two colossal, industry-defining games is Immortals of Aveum with its modest ambitions — it lets you shoot colourful magic spells from your fingers, pew-pew-style. That’s about it. Immortals is not interested in offering you a compelling narrative, or deep gameplay systems, or total immersion into its world, and that’s not necessarily a bad thing. This is because it does offer in plenty that one thing that video games should be — fun. Immortals is nowhere close to being as big in scope and ambition as the two games that bookended its release. It does not require you to commit dozens of hours; in fact, it does not require you to commit at all. Unlike its two peers, it certainly won’t be contending for Game of the Year. But, Immortals’ straightforward storyline, its earnest and frankly goofy pastiche of modern superhero films, and its tight, 25-hour campaign deliver exactly what the game promises — nothing more, nothing less.

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Dr. Strange meets Call of Duty

Immortals of Aveum, the first game from Ascendant Studios, published under the EA Originals banner, is a first-person shooter without the guns. Here, you shoot colour-coded magic spells, sort of what you’d expect if Dr. Strange met Call of Duty. For visual comparison, the action looks a lot like 2022’s Ghostwire Tokyo, but plays out a little differently. Between Forspoken and Hogwarts Legacy, magic has been making a comeback this year (with varying results), and Immortals leans heavily on the arcane, too. Its mostly linear single-player campaign features narrow levels, with some branching paths for exploration.

There’s a modest but healthy variety of gameplay mechanics that pace out the spell-shooting action. Each level features simple but satisfying platforming sections and puzzles that serve as gameplay speed breakers. There’s a serviceable story that plays out much like a second-tier DC movie. The highlight, of course, is its arena-style shooting sections, where you juggle your arsenal of magic spells, and jump and dash around like a rabbit on caffeine, fighting off multiple enemies at once.

The vehicle for your journey through the lands of Aveum is Jak, a common street thief in the slum city of Seren, with a powerful and rare form of magic coursing in his veins, unbeknownst to him. You follow Jak’s story as he experiences a personal tragedy and enlists as a soldier in the Everwar, a millennia-long conflict involving Aveum’s five kingdoms. We see his story play out, as he makes his name as a soldier on the frontlines and becomes an Immortal, an order of elite mages who lead the war effort and serve as protectors of Lucium, one of the five kingdoms of Aveum. Frankly, the information overload can be hard to keep up with at the beginning. The game throws a basketful of half-cooked and familiar magical lore at you to establish the world of Aveum, the raging conflict, the parties involved, their motivations, and ancient artifacts and secrets that threaten to change the course of the Everwar, and consequently the fate of the lands.

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The world of Aveum runs on magic
Photo Credit: Electronic Arts

I wouldn’t blame you if you felt yourself drowning in jargon. The Shrouded Realm, the Wound, the Pentacade, Laylines, Fonts, Binding Stones and Shrineforges — it’s a lot to take in. Fortunately, you can just ignore the deep end, and swim in the shallow waters of palatable information, which — thankfully — plays it simple. You’re a battlemage fighting a never-ending war, where the lines between good and evil are often blurred. It’s a familiar hero’s journey in step with most blockbuster superhero films, where humour interjects action and tension at every step of the way. There’s little about the narrative that’s fresh here, but that’s not to say that it doesn’t land at all. There are some twists and turns along the way that do take you by surprise.

Jak is accompanied by a colourful cast of allies — fellow Immortals — in the Everwar. Kirkan, the leader of the Immortals, is Jak’s mentor, the one who took him in when his life in Seren fell apart. She’s unrelenting and fierce, and keeps her cards close to her chest, often giving frustratingly opaque answers to Jak’s questions about the Everwar. Zendara, Jak’s field commander, is driven towards the next mission and has little time for small talk and camaraderie. Devyn, on the other hand, is garrulous and sociable, serving as a friendly face in the intimidating order of the Immortals. He also brings the jokes, dropping them at any given moment with the confidence of a clown, even if some of them don’t land.

The Immortals lead Lucium’s army against forces of Sandrakk, a tyrant who wants to control the source of all magic in Aveum, in the Everwar. The game’s characters are the usual suspects you’d expect to pop up in a phase five MCU film, but they somehow enjoy a natural chemistry here that works in their favour. This is down to earnest and committed voice acting work throughout, that shines even when the writing is lacklustre.

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Kirkan, Jak’s mentor, leads the Immortals
Photo Credit: Electronic Arts

Immortals, as I’ve pointed out before, often looks, sounds, and feels like a genre-fatigued superhero film, hitting familiar narrative beats and action set pieces. Just like the films it’s trying to imitate, the writing in the game repeatedly uses humour as a crutch, but it never delves into the try-hard territory. The abundance and abruptness of jokes often dilutes the stakes involved, and breaks narrative tension, but sometimes they reflect the goofiness of the whole thing, never shying away from embracing the silly stuff.

Over time, new characters are introduced who you expect to be menacing and intimidating. But when you meet them, they turn out to be Joss Whedon-esque quippy idiots and you cannot help but chuckle. For example, in the second act of the game, you infiltrate a monstrous underworld and then make your way through a path smouldering with lava and ash, fighting off hordes of enemies, to finally reach the volcanic lair of a man you seek. You think he’d be ferocious, but when you meet him, he is mildly annoyed that you broke into his bachelor pad, he corrects you when you call his parlour a porch, and then proceeds to offer you coffee.

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Spells and whistles

While Immortals of Aveum tries hard to be a movie, its strength lies in the video-gamey stuff. Ascendant Studios is led by industry veteran Bret Robbins, who helmed the original Dead Space and was responsible for several Call of Duty campaigns. His experience bleeds into Immortals, which if you put the magic aside, is basically a first-person shooter. The world of Aveum is sustained on blue, green, and red types of ancient magic. Magni can wield a particular branch of magic, but Jak is a Triarch Magni with a rare mastery over all three colours of magic.

Each branch of magic is harnessed through Sigils, which act as magical substitutes for guns in the game. Red magic works like shotguns — short-range, high damage, and smaller clips. Blue magic stands in for a precision rifle and sometimes a sniper, great for long-range combat. Green magic represents fully automatic rifles or sub-machine guns with a big clip size, great for taking on medium-range enemies. The rapid-firing green Sigils, however, come with greater recoil and spray, reducing your accuracy. Each Sigil also has a designated reload time when you chew through the clip, which can be reduced later through skill upgrades.

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Sigils can be swapped out in the gear menu
Photo Credit: Screenshot/ Manas Mitul

Most enemies in Aveum are colour-coded, too, requiring the corresponding magic type to put a dent in their health bars. As each encounter throws a motley crew of foes at you, juggling the different types of Sigils and switching between your magic colours (with a quick press of the triangle button on PlayStation’s Dualsense controller) becomes essential and, thankfully, remains fun.

In addition to these attack-focused strike spells bound to your Sigils, each magic colour is accompanied by a Totem that executes a control spell that helps you traverse the environment, manipulate enemies during combat, and solve puzzles. While your Sigils are equipped on your right hand, Totems are bound to your left. Blue Totems, or Chains, channel the Lash spell, which is basically a magical whip that pulls faraway enemies closer to you in combat and lets you grapple on to anchor points in the environment during exploration. Green Totems, or Vials, contain Limpets — fluid blobs that slow down moving targets, whether an enemy or an object. Red Totems, or Lenses, shoot out blazing scarlet beams of disrupt spell that, well, disrupts enemy magic attacks and stuns them.

Your quiver of spells also includes augments — a shield to protect you from incoming fire, and blink and hover abilities that come handy while evading enemy attacks and platforming. What Immortals gets right is the balance of strike, control and augment spells, all of which work together in harmony, never really overwhelming the player or becoming unwieldy. You also get an ultimate attack when you fill up your Dominion meter, unleashing a powerful beam that combines all three colours of magic and deals devastating damage.

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Immortals’ combat can be psychedelic and chaotic
Photo Credit: Screenshot/ Manas Mitul

The combat in Immortals is limited to arena-style battles, interspersed between winding corridors of exploration. There’s a decent variety of enemies here – at least initially – but after a point you’re mostly shooting at familiar foes. Each chapter also presents fresh boss battles to switch things up, which, while being mostly easy, are a neat departure from regular combat. And while spell shooting works pretty much the same as guns in any regular shooter, it doesn’t quite feel the same. It lacks the punch and feedback of firearms and falls short of feeling quite as tight and refined as the gunplay in Call of Duty. The combat also never rises up to become challenging and each encounter area includes a generous spread of health and mana crystals that replenish your HP and magic bars. Immortals is a breeze on Normal, and I’d recommend the Hard difficulty if you’re looking to sweat for your rewards.

Thankfully, Immortals of Aveum brings a healthy amount of exploration to the table, rewarding curious players with gear and gold. It works much like side excursions in God of War or Jedi: Fallen Order, where mostly linear hub worlds include branching side paths that are often locked. As you acquire new abilities and spells, the paths open up, offering new areas to explore, gear to find, and enemies to fight. The hub worlds here are nowhere near as expansive as God of War, but you can always come back to a previously-explored area and find something new. Each level also includes Shroudfanes — optional challenges that bring dedicated platforming sections and boss battles, both of which can be tricky and grant you high-value rewards. There’s a customary gear and upgrades system, and a skill tree for the three branches of magic. These don’t dive deep like in an RPG and remain simple and serviceable, which actually works in Immortals’ favour.

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Boss battles take place at a grand scale
Photo Credit: Screenshot/ Manas Mitul

Visuals and performance

Immortals of Aveum is one of the first big games built on Unreal Engine 5, utilising its proprietary Nanite geometry and ray-traced Lumen lighting, and it shows. In the right light, Immortals can look stunning. This holds true for both characters and environments. Character faces are evocative, capturing changes of expression and emotion in subtle detail. The game’s campaign takes you through a wide variety of outdoor spaces and changing environments. Open plains, snowy cliffs, dense vegetation, and arid lands — all look good in the game’s golden lighting. Immortals’ art style, though, feels derivative and doesn’t establish its own fresh identity.

The shiny visuals also take a toll on the performance on PS5. There’s no option to tweak visual settings and switch between modes dedicated to performance or quality. Immortals instead targets a 60fps output in upscaled 4K resolution. While it manages to hit its framerate targets fairly well, performance does see frame drops in intense combat and busy areas. The image quality remains inconsistent, too, and you can clearly see that texture quality and image resolution were sacrificed at the altar of framerate. Future patches, of course, could fix some of the issues, and at the time of writing, a third update, is now live across PC, PS5, and Xbox Series X/S and claims to improve upscaling for better image fidelity on consoles, among other optimisations.

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Immortals of Aveum features visually impressive environments
Photo Credit: Screenshot/ Manas Mitul

Verdict

Decent single-player shooter campaigns are a rare commodity today, especially with Call of Duty and Battlefield paying more attention to their popular multiplayer modes. A short and sweet single-player campaign, without microtransactions, battlepasses and lootboxes is also an increasingly invisible species. And in an era of publishers rushing out broken games on launch, Immortals of Aveum arrives complete and in good shape. It comes with its flaws, but it has its heart in the right place. Its imperfect but fun spell-shooting combat and surprisingly well-executed level design make it a breeze to play through. Its summer blockbuster-story is nothing you’ve not seen before, but it manages to win you over with its earnest charm. And its different moving cogs fit together coherently to make a machine that — while having its fair share of loose screws and dents — works.

Immortals of Aveum comes at a time when games are almost like homework – they demand time and attention. They require you to almost put your life on hold and live a different, more exciting, and rewarding life in the vast virtual playgrounds they offer. This is not something to complain about — I look back fondly at the time when, for a good three months, I abandoned everything in my life to become an outlaw in the American Frontier when Red Dead Redemption 2 came out. Video games possess a transformative and teleporting power that frankly no other medium can replicate. But sometimes you don’t need your games to be a full course meal. They’re perfectly palatable as a snack. Immortals is that bite-sized biscuit that won’t really leave a memorable flavour in your mouth, but will taste just fine, and be the exact kind of meal you need at that point. Right around the time when ambitious video games are showcasing the incredible depth they can offer, Immortals of Aveum represents a bygone simplicity and shallowness of the medium, that perhaps is just as important.

Pros

  • Fun spell-shooting combat
  • Tight single-player campaign
  • Well-executed exploration, platforming
  • Likeable characters
  • No microtransactions, no bugs
  • Impressive visuals

Cons

  • Generic villain and story
  • Excessive and overwhelming lore
  • Derivative art style
  • Performance issues

Rating (out of 10): 7

Immortals of Aveum released August 22 on PC, PS5, and Xbox Series S/X.

Pricing starts at Rs. 2,999 for the Standard Edition on Steam and Epic Games Store for PC, and Rs. 4,499 on PlayStation Store for PS5 and Xbox Store for Xbox Series S/X.


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Vivo V29, Vivo V29 Pro India Launch Timeline Tipped; Said to Bring India-Specific Features

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Vivo V29, Vivo V29 Pro India Launch Timeline Tipped; Said to Bring India-Specific Features

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Vivo V29 was launched last month in certain global markets. The phone, alongside the Vivo V29 Pro, is now expected to make its way to India soon. A new report now suggests that the Vivo V29 and Vivo V29 Pro will bring India-specific features. On its global listing, the Vivo V29 is confirmed to support NavIC connectivity in India. Other specifications of the Indian variant of the model are tipped to be similar to that of its global counterpart. The report also hints at the likely launch timeline of the Vivo V29 series in India.

According to a report by 91Mobiles, the Vivo V29 5G and the Vivo V29 Pro 5G are expected to witness an India launch at the end of September. The report adds that the phones will launch in the country in an exclusive Majestic Red colour option. The phones are said to be offered in additional India-inspired colourways. Vivo V29 Pro is said to be made exclusively for India.

The dual nano SIM-supported Vivo V29 5G launched globally with a Qualcomm Snapdragon 778G SoC and with Android 13-based Funtouch OS 13 on board. It comes with a 6.78-inch AMOLED display with a resolution of 2,800 x 1,260 pixels and a refresh rate of 120Hz. 

Offered in 8GB + 128GB, 8GB + 256GB, and 12GB + 256GB storage options globally, the Vivo V29 5G is available in Himalayan Blue, Majestic Red, Purple Fairy, and Space Black colour variants.

For optics, the Vivo V29 5G carries a 50-megapixel primary rear sensor with optical image stabilisation (OIS), an 8-megapixel ultra-wide angle sensor, and a 2-megapixel monochrome camera. The front camera is equipped with a 50-megapixel sensor with autofocus.

Vivo V29 5G packs a 4,600mAh battery with 80W fast charging support. For security, it has an in-display fingerprint sensor. It also supports 5G, 4G, Bluetooth, GPS, Beidou, GLONASS, NavIC and USB Type-C connectivity. Weighing around 186 grams, the handset measures 164.18mm x 74.37mm x 7.46mm in size.


Samsung launched the Galaxy Z Fold 5 and Galaxy Z Flip 5 alongside the Galaxy Tab S9 series and Galaxy Watch 6 series at its first Galaxy Unpacked event in South Korea. We discuss the company’s new devices and more on the latest episode of Orbital, the Gadgets 360 podcast. Orbital is available on Spotify, Gaana, JioSaavn, Google Podcasts, Apple Podcasts, Amazon Music and wherever you get your podcasts.
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